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Mnemonic

Film directors: Tobias Eckerlin, Shadab Shayegan (2022)
Game directors: Vincent Maurer, Tobias Eckerlin

My Role: Realtime TD, Shading, Lighting, Game Development

The creature Ivo is constantly holding on to a piece of the sun, under which it hides its memories. Every time Ivo moves away from the stone a little, the stone begins to rustle and something seems to come out of it. At one point, Ivo gets distracted by a moth and tries to catch it. Ivo runs after the moth and suddenly notices that the stone is rustling. Ivo runs towards the stone, but it is too late. His memories erupt from the ground like a volcano. Ivo sees the sun and himself in his memory, they dance together. The memory slowly fades, and the sunstone loses its light. Ivo is in despair. But something unexpected happens!

This IP was developed in 2022 during my third year at Filmakademie. As we created both a game and a film set in the same universe, we opted for a real-time rendering pipeline. My primary responsibilities included setting up the film’s production pipeline in Unreal Engine with a focus on lighting and shading, as well as developing the VR game.

You can learn more about the project in our FMX presentation and on the project documentation.

© Filmakademie Baden-Württemberg